Project
Creating Multidisciplinary XR Competence for business processes in Central Finland
Project sponsors



Project results
The project has carried out benchmarking of XR solutions, providing a broad overview of how XR is being applied across different industries. The resulting summary serves as a foundation for pilot evaluation, learning materials, and stakeholder communication.
The project has piloted a model in which project actors work in close collaboration with SMEs, gathering information on companies' readiness to adopt XR technologies and creating low-threshold experiments. Jobshadowing has become the project's dynamic core activity. JAMK has collaborated with five of its own partner companies and five partners from other implementers. Company interest has exceeded expectations, and innovative experiments have emerged across multiple sectors.
This collaboration with companies has also laid the groundwork for larger pilots. JAMK has been involved in planning and implementing an experimental training and onboarding environment.
The project also organizes events where companies and multidisciplinary experts can discuss and generate ideas on the implementation and use of XR technologies in business and learning. Out of the four planned multidisciplinary Pähkimö events, three have already been held, with the fourth scheduled for November 2025:
Pähkimö 1: XR as part of business – Äänekoski, 13 May 2024
Pähkimö 2: Augmented reality and experiential technologies as business assets – Karstula, 11 Nov 2024
Pähkimö 3: Augmented reality and experiential technologies: future business and competence – Jyväskylä, 8 Apr 2025
The Pähkimö events have become forums for meeting, idea exchange, and knowledge dissemination. Feedback has been excellent.
Low-threshold communication is a central part of the project. The project has been active on social media, sharing updates on Pähkimö events and experiments. Results have been presented at the ITK 2025 conference and the Future Challenges for Learning seminar, and the project has also participated in the MatchXR event.
The project is compiling a comprehensive open learning material package on XR, to be published in autumn 2025. The material will bring together the project's experiments, insights, and tools, and it will serve as the foundation for launching staff training in educational institutions.
Updated 29 August 2025