The gaming industry is globally the fastest growing business area of ??the creative industries. In this project, the game industry's growth potential...
The goal of the Flexible Pathways to Employment (JoPo) project was to support the municipal experiment of employment by developing ways to solve the...
Student-run interdisciplinary allied health digital practice centre (SIAHDPC) is an Erasmus + Capacity Building in Higher Education project, led by...
Teacher educators' emotional agency and interaction skills in digital environments (TOVE) The TOVE project focuses on research-based development of...
The goal of the ProCESS project is to develop a distinctive and innovative method for dealing with complex management cases in organizations...
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