Single course

XR Technologies in Service Business

Enrol
Credits
5 credits
Enrolment period
19.11.2025 - 25.01.2026
Duration
09.02.2026 - 20.05.2026
Study modes
Full-time studies
Field of study
Tourism and hospitality
Price
100.00 €

Content

During this course you will use XR devices and explore XR experiences related to your study field in practice. You will utilize different applications to do a practical study of the XR technologies relevant to the digitalization of your field.

Objectives

Englanniksi
The object of the course:
In the Introduction to XR technologies course you will learn how different XR technologies, such as Virtual Reality, Augmented Reality and Mixed Reality, are utilized in different fields. During the course you will use different kinds of XR devices and explore different kinds of XR experiences related to your field of study.

After completing this course, you will have gained insight into how different XR technologies could be utilized in your field of study. You will also understand how different XR experiences are produced and will be able to communicate the advantages and disadvantages of different XR-technologies.

You do not need prior experience of XR technologies on this course, and you do not also need any special IT skills. The course is directed for everyone who is interested in expanding their digitalization toolkit.

Course competences:
Learning to learn: The student takes responsibility for group learning and sharing what has been learned.
Operating in a workplace: The student utilizes the opportunities offered by technology and digitalization in their work.
Proactive development: The student is able to work in projects in cooperation with actors of different fields.
Business competence: The student understands the importance of technology and digital services in business and organizational workflow.

The learning objectives of the course:
After completing the course, you will know the basics of currently relevant XR technologies and how they are applied. You will be familiar with the basic terminology, current trends and conventions of the utilization of XR technologies in your field. You will have a general understanding of how XR experiences are produced.

Implementation methods

During the course the students will learn the principles of designing a service product which features the use of XR technologies.

The course will be delivered as weekly contact lectures, cases studies, individual and group learning assignments as well as project-based learning. The weekly learning assignments will require students to find information about and test various XR experiences. The course culminates in the Final Project, where students will design and plan a novel service product which utilizes XR technologies, based on the theoretical framework provided by the course.

Additional information

The course will be delivered as weekly contact lectures, cases studies, individual and group learning assignments as well as project-based learning. See the timetable of the lectures at https://lukkarit.peppi.jamk.fi/#/schedule by using the name of the course or course code MZ00CM25-3001. (Will be updated later.)

Notice that enrolling in Jamk's Open Studies requires a Finnish personal identity number. When enrolling, please primarily use the suomi.fi service for identification or if you have HAKA university credentials, you can use those. If you do not have Finnish bank credentials or HAKA credentials, skip the identification. After enrolment, immediately contact the helpdesk via a service request at help.jamk.fi to receive instructions for identification. Without identification, we cannot register you for studies.

Also notice that you cannot enroll in Open University courses if you are a degree student at Jamk (enrollment in Peppi).

Information on study fees and enrollment: https://www.jamk.fi/en/apply-to-jamk/jamk-open-university-of-applied-sc…

More information: [email protected]