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JAMK´s Business Information Technology (BIT) is one of the few bachelor’s level programmes among Universities of Applied Sciences dedicated solely for video game development and production.

Study Game Production
New in JAMK

Game Development, Game Design, Cross-reality, gamification, visual design.

Study methods

Studying and Interacting with Working Life

BIT students not only earn a BBA degree diploma, during their studies they also gain a significant level of project work experience in different game development projects. As BIT is an active partner in Jyväskylä Digi and Game Center, students also gain significant amount of contacts with local game development companies. In addition, BIT works closely with local game development collective. Practical training, projects and thesis are ways of learning and interacting with working life and companies. JAMK also offers support in participating in some important local, national and North European game development events.

Learning by doing is the main theme in this programme. The principle is utilized in almost all the modules and courses in the programme. In addition to face-to-face courses the learning goals are achieved by doing exercises and course wide assignments. The assignments can be e.g. developing a small size proof of concept game or a theme song of a game. The assessment is mostly done by recognizing the skills and knowledge face-to-face with the teacher in charge. Exams are used deliberately.

Another fundamental method is project-based learning. Students will create teams to solve given problems and create solutions. Tens of credits can be obtained by working in teams and developing own products from technical and businesswise aspects.

First year

During the first year, students concentrate on the fundamentals of game development, such as programming, game design, game engines and visual design as skills to work in game development projects. They also acquire the necessary general working life skills.

Second year

During the second year, students continue to develop their skills in game development and game production. Students participate in Ticorporate Demo Lab, with focus on product development in a student-lead project. They are provided a working life environment and infrastructure together with local game development companies residing in Digi and Game Center.

Third year

The third academic year is dedicated to international exposure and/or study of advanced topics in game development. Practical training and/or an exchange period abroad is also encouraged at this point. One option is to continue the project work and game development with a team in Digi and Game Center with focus on entrepreneurship, production, monetization and publication of polished game product. 

Corporate Careers

Representative careers include Producer, Game Programmer, 2D or 3D Artist, Animator, Sound Designer, Game Designer. Many alumni are business owners themselves. 

How to apply

The intake for Business Information Technology is 30 students.

Contact

Karhulahti Mika

Karhulahti Mika

Lehtori, Senior Lecturer
Global Competence, Global Competence
Liiketoiminta, School of Business
+358405668036
Kiviaho Niko

Kiviaho Niko

Lehtori, Senior Lecturer
Global Competence, Global Competence
Liiketoiminta, School of Business
+358503865681
Afanaseva Olga

Afanaseva Olga

Koulutuskoordinaattori, Education Coordinator
Global Competence, Global Competence
Liiketoiminta, School of Business
+358406602563
Hynynen Piia

Hynynen Piia

Koulutuskoordinaattori, Education Coordinator
Global Competence, Global Competence
Liiketoiminta, School of Business
+358405591802
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