JAMK's Business Information Technology (BIT) is one of the few bachelor’s level programmes among Universities of Applied Sciences dedicated solely for video game development and production.

Study Game Production
Now at JAMK

Game Development, Game Design, Game Programming, Cross-reality, Gamification, Monetization, Game Art, Visual Design, Audio and Video Editing.

Study methods

Studying and Interacting with Working Life

Game Production students not only earn a BBA degree diploma, during their studies they also gain a significant level of project work experience in different game development projects. As Degree Program is an active partner in Jyväskylä Digi and Game Center, students also gain significant amount of contacts with local game development companies. In addition, Game Production works closely with local game development collective. Practical training, projects and thesis are ways of learning and interacting with working life and companies. JAMK also offers support in participating in some important local, national and North European game development events.

Learning by doing is the main theme in this programme. The principle is utilized in almost all the modules and courses in the programme. In addition to face-to-face courses the learning goals are achieved by doing exercises and course wide assignments. The assignments can be e.g. developing a small size proof of concept game or a theme song of a game. The assessment is mostly done by recognizing the skills and knowledge face-to-face with the teacher in charge. Exams are used deliberately.

Another fundamental method is project-based learning. Students will create teams to solve given problems and create solutions. Tens of credits can be obtained by working in teams and developing own products from technical and businesswise aspects.

The programme offers good variety of online and hybrid options for studies.

First year

During the first year, students concentrate on the fundamentals of game development, such as programming, game design, game engines and visual design as skills to work in game development projects. They also acquire the necessary general working life skills.

Second year

During the second year, students continue to develop their knowledge in game development and game production. They further invest into their skills in Game Art, Game Programming & Engines or complementary professional fields. From second year onwards students also gain international exposure.

Third year

In the beginning of the third academic year students participate in Ticorporate Demo Lab, with focus on product development in a student-lead project. They are provided a working life environment and infrastructure together with local game development companies residing in Digi and Game Center. Practical training and/or an exchange period abroad is encouraged after Ticorporate Demo Lab project. One option is to continue the project work and game development with a team in Digi and Game Center with focus on entrepreneurship, production, monetization and publication of polished game product.

Corporate Careers

Representative careers include Producer, Game Programmer, 2D or 3D Artist, Animator, Sound Designer, Game Designer. Many Business Information Technology alumni are business owners themselves. 


How to apply

The intake for Business Information Technology is 30 students.

Business Information Technology Apply 5 - 19 January 2022 by 3.00 pm Finnish time at Studyinfo.fi Apply!

Please note that the Finnish Immigration Office MIGRI is in charge of all matters relating to residence permits. MIGRI's website >>


Karhulahti Mika

Karhulahti Mika

Lehtori, Senior Lecturer
Global Competence, Global Competence
Liiketoiminta, School of Business
Kiviaho Niko

Kiviaho Niko

Päällikkö matkailu ja palvelut, Head of Department Tourism and Hospitality
Matkailu ja palvelut sekä YAMK, Tourism and Service Business and Master´s Degrees
Liiketoiminta, School of Business
Hynynen Piia

Hynynen Piia

Opinto-ohjaaja, Study Counsellor
Teknologia TKI, Research and Development
Teknologia, School of Technology
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